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![]() 1. Visit the Gypsy Camp near the edge of The Haunted woods.
2. Click on the button to follow the path past the edge of the camp. You will be taken to Neovia. Click on the house shown in red below. 3. Inside the house you must search for a locket. A burned-out shell of a house. Strangely, it's the only such house in Neovia. All the others seem to be intact, if a bit decrepit. The entire image is clickable, however there are only ten actual searchable locations. If you click an area that is not one of the searchable locations, you will be shown a smaller image of the house. Click the button that says Keep Searching and try again. Shown by the red dots are the approximate locations for each searchable area. ![]() The exact coordinates are here. If you are using FireFox, look at the toolbar at the bottom of the page. The coordinates can be seen at the very end of the string. using Internt Explorer will show you just the first coordinate on the toolbar.
5. Click on take the Locket You search, but find nothing... ...except a slightly charred locket. Unfortunately, the picture within has burned away. 6. The locket will not appear in your inventory. Instead you will see and link for Quest Items which is quite nice after the whole Useless Crystal being stolen by the Pant Devil fiasco. 7. After finding the locket, go to The Deserted Fairgrounds and visit Sssidney. If you are holding more than one of his scratchcards put them in your SDB and scratch one. If you do not have a scratchcard and do not want to purchase one from Sssid, play one of the other Fairground games. If you have scratch a card, refresh the page. If you played a game, refresh the page. Gilly needs to have four conversations. The conversations are shown here, however the game bosses who speak each part are random. The order you must go to them is random as is what conversation you will have with each. You must have their responses in this order: 1. Why, certainly, little miss 2. Amazing! I haven't seen such metalwork 3. That piece of junk? 4. It looks familiar...
I realize this is unlikely, but do you perhaps know anything about its owner? I couldn't say. They used to make a lot of lockets like that, but these days... Gilly Thanks for your time. 8. Go to Coconut Shy where Gilly will have a conversation with Leeroy.
Gilly A town called Neovia. Leeroy . . . Gilly What? Leeroy Nothing, nothing. Move on, I've got business to manage here! 9. Go to Cork Gun Alley and talk to Lyanka.
Gilly I found it in the ruins of a town called Neovia. Lyanka Neovia? That place has been deserted for ages. No one from Neovia's been through here in a long time, though. 10. Now go to Bagatelle and talk to Harker.
Gilly Do you have any idea who might have owned it? Harker How would I know? Get lost. Gilly Uh... okay then. 11. If you have visited them in the correct order, an extra sentence will be spoken by Gilly. Well, it's clear no one around here is going to help me. I wonder if there might be someone deeper in the woods who could identify this locket. ![]() If you do not see this sentence, go back to Sssid and try them all again. It does not seem to always work correctly. If you are using Internet Explorer you may need to refresh a few times. If all else fails, reboot your computer and try again. 12. Once Gilly has made this statement, continue to the Shack in the Woods. After wandering along a mysterious path out of Neovia, you eventually stumble across a spooky shack in the swampy part of the woods. Perhaps you should wait here for a while... ![]() Credit: This guide has been written exclusively for Neolodge.com by Georgie. News reported by Father Christmas. 2006-10-07 |
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