1. Finally, another step in the Altador plot. Start out by paying a visit to the Perfectly Flat Rock Quarry.


2. When you are in the quarry, click on the back of the path.

 


3. The pathway will lead you to the city wall. Click on the base of the wall, marked below.



4. You will find a Minitheus standing gaurd over a medallion in a secret room. Click on the medallion to try and take it.


An enormous, spectral Minitheus stands watchful in this secret room, hidden deep within the city wall.

"You are not worthy enough to pass!"
The Guardian, though made entirely of ethereal mist, projects a field that forces you back! You cannot approach the pedestal.

Click the continue button.


5. Return to Altador and go to the Altador Water Distribution Plant.



This plant controls the water flow throughout all of Altador.


The plant engineers greet you as you enter. "Welcome to the Altador Water Distribution Plant! We're sorry, but the plant isn't open to the public for tours. You'll have to arrange something with our Civilian Affairs Office if you'd like to see the inside of the plant."


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6. Go to Old Follies Farm. Enter the windmill and pull the lever.

7. Return to the Altador Water Distribution Plant. The door will now be open. You may need to refresh the page.

8. Enter the door. You will be in a room with two doorways on either side. Each doorway leads to one other room. The door on the left has two wheels to turn. The door on the right has 3 levers to pull. The central main room has 2 wheels and 1 lever.

Main Room

Right Room

Left Room

Your job is to find the combination that will route the water safely through the city. Click on the wheel to turn them and the levers to switch them. The combination is random and different for everyone. It is possible to flood Altador while attempting this! If this happens, your controls will be reset and you start over.

OH NO! You opened too many pumps and valves, and Altador has been completely flooded!

...or it would have been, if the plant hadn't been built with automatic safety features that prevent exactly this scenario from occurring. The plant has been reset to the way it was when you started messing with it. Whew!

If this happens, return to the plant office and try again.

9. When you are successful, you will automatically recieve a cheer from the engineers.

The engineers cheer. "You did it! The water's been rerouted properly, and there'll be no flood."

10. Go back to the rock quarry and follow the path back to the wall. Click on the base of the wall again to reveal the secret room. This time when you click on the medallion, you are successful.

The spectral Minitheus steps aside, letting you pass. "You have proven yourself worthy by protecting Altador," he intones.

11. Click on the medallion again to reveal the constellation.

You pick up the necklace, and notice that its shape forms a strange pattern...

12. Visit the the Lenny in the Archives.

The archivist frowns as you enter. "A necklace on a pedestal? Guarded by a spectral beast of some kind? Surely these are not the tools of someone with nothing to hide. Go, find the next constellation."

13. Go back into the Hall of Heroes and climb the steps to the Observatory. Place your telescope on the stand to search for the Protector Constellation. Get your Star Data, copy/paste it in the box on this page .


Note: Due to stellar drift, some star positions may change.


14. Stop by and visit the janitor on your way out of the Hall.


The janitor shouts, "HEY!! Why are the lights off?! I was having fun looking at them, all shiny and stuff... RAAARGHH!! IT REALLY MAKES ME ANGRY WHEN THE LIGHTS GO OFF!!"




15. If you go back to the Archives, Finneas will greet you warmly:


The archivist says, "And, at last, we come to Jerdana. The 'Protector.' Indeed!" he scoffs.

He peers out into the lobby, and then softly closes the door. "I don't know whether you've noticed this, but the lights above the statues in the Hall of Heroes are no longer lit. None of them, not even Jerdana's. From what I gather, this happened about the time that you took that necklace from its pedestal." He shakes his head. "I'm guessing that the necklace was the power source for the magic that have been providing you with the clues to this puzzle. And, apparently, magically powered the gems in the ceiling of the Hall of Heroes. That accounts for
half the mysterious magic, at any rate. The other half, that which has stolen our history, remains as strong as ever."

He pauses for a moment, listening, and then continues. "I trust that you have kept this to yourself. We must uncover this riddle before Jerdana learns of our efforts. It is our only chance to reverse the effects of the spell, and return our stolen history to us."

He peeks out the door. "I should do research in the main archives. I left them unlocked once before, by accident, but this time I'll leave them open for you if you want to wander around."


16. Over at the Book of Ages four more pages have filled in:



17. Don't forget to visit the Astronomy Club, there is some excitement happening there.

The Astronomy Club members don't greet you at all as you enter the room, as they're hiding behind the door, waiting for the club president to return. And just as he does, they jump him, and a struggle ensues!


The Wocky, Korbat, and Buzz manage to hold the Blumaroo. He seems extremely upset. "Unhand me, you vermin!" he shouts. "You'll never get away with this! This is my club! Mine!"

The Buzz notices something, and yells. "Look! There's something sticking out of his toga!" Indeed, there seems to be a little green flap poking out the back of his toga...

Click to Pull on the Flap

 

GASP!!

The Blumaroo's face is a MASK! You pull it off to reveal that dastardly Quiggle!

The Astronomy Club members gasp in shock. "Goodness! It's Old Man Withers, from the Herbalism, Mining, Underwater Basket Weaving, Engineering, Alchemy, and Dance Clubs! He must have been trying to subvert the only other club in Altador that actually had any members!"

The Quiggle seethes at you. "And I would have gotten away with it, too, if it weren't for you darn kids!"

The Wocky harrumphs. "Well, your evil plan, whatever it is, has been foiled. Off with you! I don't ever want to see you in here again!" She shoves the Quiggle out the door and slams it behind him. "Good riddance!"

The Wocky turns back to you and nods. "Thanks for your help in getting rid of him. I can't believe what a sourpuss he turned out to be. Well, the club charter states that the club's Vice President -- that's me -- becomes President in case the President can no longer fulfill his duties. Sorry if you thought that job would go to you, but that's not how it works." She shrugs.

18. The Library is now able to be entered. However it currently seems to be an endless, pointless series of rooms.

19. You can now place the medallion on each of the statues by clicking on them.

20. Be sure to pick up your NeoLodge gift on the way out the door.


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Credit:
Written exclusively for NeoLodge.com by Georgie.
05/12/2006

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